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Featured Everything New:

Mob Digital sends in a crack team to hit the target for Sniper 2



The much anticipated second installment in City Interactive’s Sniper series is almost upon us and you can cut the air with a knife. To help build the tension ahead of the game’s launch, Mob Digital has collaborated with Realtime:UK to create a film which employs a blend of live action and CGI to deliberately blur the lines between what is real and augmented.

Devised and Directed by Chris Gaffey, the film marks the new heights reached in precision marksmanship, stunning graphics and immersive gameplay for the new title, which parachutes you into a series of challenging missions in exotic locations, where as a Special Ops sniper you must silently eliminate the enemy target.  

This marks a significant step for Mob Digital, a brand new offering from the Mob group of companies. It’s aim to fulfill the growing demand for high-end, quality digital moving image content. Sniper Ghost Warrior 2 strengthens the existing portfolio of digital work which includes Need For Speed for EA Games, Sony PSP, Russell Hobbs, and Volkswagen.

 

Watch Sniper 2


 

Mob Digital formally launched on 17th Oct.

Chris’ view on the operation:  

“My approach was to distill the essence of the game and dramatise Ghost Warrior 2 as a high tension duel between two, almost invisible Ghost Warriors, with an explosive conclusion.  

We decided early on that camouflaged Ghillie suits in a subtropical forest would provide the perfect demonstration of how a sniper and his spotter need to use instinct, stealth, composure and patience to survive and succeed.  

You only get one shot at this type of project.  

Accuracy and authenticity was critical to the success of the assignment. Together with Realtime:UK we worked hard to ensure every detail was considered in pre production.  

The identity of our shooting location and our cast has to remain secret, but I can tell you it was hot and wet; the snipers are ex-military personnel; and all the kit and weapons we used in filming - AMX .50 , Nemesis .50, the handguns and Assault Rifles- are accurate to the game itself and real-life field operations.  

To meet the deadline and production objectives we knew we needed to put a small specialist unit together- A crack team so to speak. We planned it like a mission. We flew in. Identified our shots. Operated fast with light equipment. No one knew we were there. We got the job done. We got home safe!  

I really enjoyed working closely with the team at Realtime:UK who provided stunning CG effects to the live action and VFX support”.